Machina is a first person shooter made by the student team Distortion Games. The Team consist of 11 people and the game was made under the periode of 10 weeks halftime. The game was made on the programmers own engine.

Some of the things i did on the project:

- Worked closely with level design when making the modular sets, to insure right scale, easy use, reusability aswell as good performance

- Made the majority of the office environmet art

- Pitched multi material support and was support for the implementation and testing of it

Copyright Adam Johansson 2016 Unless Otherwise Stated. All Rights Reserved.